Depending on Seniority - £30K-£70K
Onsite - Guildford, England
Proprietary Engine, Maya, Brush, Substance Designer, Substance Painter, Photoshop.
The role would suit someone who wants to use all of their creative juices to develop characters, props, and everything else that makes a game’s world feel alive. This is for someone who wants to bring their own ideas, all the way from concept to modelling!
With the studio's flat structure, you will work across the whole game, developing anything from vehicles, characters, to props, while bringing your own ideas to help take the game forward.
The studio promotes a tight-knit and collaborative culture which encourages you to utilize your creativity to the fullest and develop your desired areas of expertise. The team also enjoys profit sharing too, so you can contribute greatly to the input of the project, and benefit from its success!